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Nov

My First OpenGL Program

Posted by ulimhd  Published in Game Programming

Nothing much for this first program.
Yang dilakuin program ini cuma pop-up blank window. Yah, namanya juga pelajaran pertama, pasti dimulai dari yang simple.
Inti dari program ini sebenarnya bukan hasil yang keluar, tapi set-up parameter-parameter OpenGL untuk pengembangan program lebih lanjut.
Cukup membingungkan, terlebih untuk yang belum familiar dengan window programming. Sekedar saran, pelajari dulu dasar window [...]

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Tags: Game Programming, openGL

3 comments

21

Oct

Preparing OpenGL in Visual C++ 2008 Express Edition

Posted by ulimhd  Published in Game Programming

Sebenernya aga kesulitan juga untuk mulai menggunakan OpenGL di VC++ 2008 EE ini (selanjutnya ditulis VC9 aja ya, biar lebih pendek. 9 itu mengacu pada versi si VC). Pada awalnya saya kira harus download semacam SDK atau sekumpulan library seperti sewaktu saya mencoba winpcap setahun yang lalu. Ya memang benar sih, tapi ternyata kumpulan library [...]

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Tags: freeglut, Game Programming, gamedev, glut, openGL, sdk

4 comments

20

Oct

OpenGL – Prelude

Posted by ulimhd  Published in Game Programming

The OpenGL graphics system is a software interface to graphic software (The GL stands for Graphics Library). It allows you to create interactive programs that produce color images of moving three-dimensional objects. With OpenGL, you can control computer-graphics technology to produce realistic pictures or ones that depart from reality in imaginative ways.
OpenGL Programming Guide a.k.a [...]

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Tags: directx, openGL, programming

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